Fantasy Flight has another Living Card Game releasing soon, this one in the Marvel universe. Full cooperative game play, monthly expansions, and a huge license – is this a game worth assembling, or should it just be turned to dust?
Harry Potter: Hogwarts Battle – Defence Against the Dark Arts is one of the longest game names in a while. Does the game play feel solid, or is it as long and drawn out as the title?
I’m a big fan of roll and write games. They’re light, quick, and offer a lot of options to players. Flip and draw games are similar, using cards instead of dice. Does Cartographers stand out on the sprawling field of games, or does it simply blend into a fold and disappear?
Incoming Transmission is up on Kickstarter for another round of backing, trying to take last year’s successfully funded game and make it bigger and better. The combination of hidden intention, light programmatic movement, and cooperative goals makes for a unique experience. Let’s see if it has the lasting power to reach out to the stars or is just some local broadcast.
With all of the games that came out at Gen Con, sometimes the simpler ones are easier to get to the table. Museum Heist has a very easy to learn rule set. But simple rule sets sometimes result in simple games that aren’t interesting. Should you Van Gogh and get this one or is it not worth the Monet?