I’m not someone who really enjoys party games. I like rules, structure, and expected results. When you add bartering to a game, I tend to lose interest. But I’ll usually give them a shot, so let’s talk about Sheriff of Nottingham, a social game of legal and illegal goods, bartering, and broken promises.
Darkrock Ventures is the first game from Magic Meeple Games. It has players mining for resources in space, planning their actions carefully, and hoping that luck is on their side. Does it suck like the vacuum of space or boldly go where no game has gone before?
Scott Almes is becoming known for his Tiny Epic games and his other “small box but big game” designs. Now he’s designed Best Treehouse Ever. Does this stack up to Scott’s other games, or should we just leaf it alone?
I often find myself drawn to more strategic games, some that can take more than an hour to play. But I can’t deny that there is still a place for shorter games that are meant for fun, especially with certain groups of people. Tsuro is a game that scratches that itch.