Gen Con 2014!
I leave for Indianapolis tomorrow morning with a variety of games in tow and big plans for Gen Con. There’s a lot going on at the convention this year, and I’ve done my best to plan ahead a bit.
I leave for Indianapolis tomorrow morning with a variety of games in tow and big plans for Gen Con. There’s a lot going on at the convention this year, and I’ve done my best to plan ahead a bit.
When I went to Origins, I was contacted by Jason Kotarski about a game that he and Philip duBarry were working on. He offered me a chance to play with a prototype if I’d give it a review, and I agreed. I’ve liked previous games by both designers, so let’s see what they can do with their combined efforts.
I often find myself drawn to more strategic games, some that can take more than an hour to play. But I can’t deny that there is still a place for shorter games that are meant for fun, especially with certain groups of people. Tsuro is a game that scratches that itch.
Before I looked at the Pixel Tactics series and what I think of the game play and latest version of the components. Now let’s sit down and take a look at the cards in Pixel Tactics 3 and what makes it different from the first two sets for the game.
There’s been a lot of talk about Star Realms. I know it was designed by one of the co-creators of Ascension, which is a game I’m not a fan of, but with all the buzz, I thought I’d give it a try. No point in not trying a game out, right?
I reviewed Yardmaster back in April, but it seems that the train wasn’t fast enough for Crash Games, and now they have Yardmaster Express coming. Is this just another train on the same track or is there a different destination in this game?