The Future of Geek-Craft
Been a while since I made a post, and with the state of everything, I think you’ll understand why. This is what’s been going on with me and how I see Geek-Craft changing.
Been a while since I made a post, and with the state of everything, I think you’ll understand why. This is what’s been going on with me and how I see Geek-Craft changing.
Flatout Games has a second game coming to Kickstarter today and they sent along a prototype copy to check out. As I can bearly figure out another good pun, let’s get to the review!
Games that are for two players exclusively always seem to catch my attention. The game can focus on the interactions between the two players instead of worrying about balance for multiple player ranges. Small box games also draw me in for being easy to travel with. Omen checks both of these boxes, and it has quite a history. The new take on Omen revamps some of the rules and offers the game to a wider audience. Let’s take a look at the base game.
Villages of Valeria is an engine building game with action selection that feels like part Race for the Galaxy, part Glory to Rome, but still feels like its own game. There’s a Landmarks expansion on Kickstarter now. Are these Landmarks worth visiting, or should you drive on by?
I met Eduardo Baraf at Gen Con last year where we talked about Lift Off! Get me off this Planet! This year, he had something that was just as eye catching, but was a bit cuter. Let’s look at GemPacked Cards.
Scott Almes is becoming known for his Tiny Epic games and his other “small box but big game” designs. Now he’s designed Best Treehouse Ever. Does this stack up to Scott’s other games, or should we just leaf it alone?